What is this?
Warroom is a fan-made companion for wdgwars.pl: battle map, watcher
(alerts when someone steps on your turf), raid planner and crew features.
It is not official — WDGWars and LOCOSP do not build, run or endorse
it. It is built and operated by a single player from the community.
What happens with your API key?
- At sign-up it is checked once via
/api/me — your wdgwars
name becomes your login. No email, no phone number; Warroom doesn't even
ask.
- The key is stored encrypted (Fernet/AES) in the database and is
only decrypted in memory to talk to the wdgwars API.
- Warroom only reads. It never uploads in your name, never scans,
never changes anything on your wdgwars account. Every 5 minutes it fetches:
your profile, your APs, your team, plus the public territory map and
leaderboard — the same data the API shows every player.
- Use a key of its own. Mint a fresh one in your wdgwars profile
just for Warroom. Then you can pull it back here without breaking anything
else you run.
- You stay in control: rotate your key in your wdgwars profile and
the stored one instantly becomes useless.
What Warroom stores about you
- Your wdgwars name, gang, a bcrypt hash of your Warroom password (never
the password itself) and your encrypted key.
- Your turf as counts per map cell — the same cells you see on the
wdgwars map. Your raw APs (exact positions, BSSIDs, names) are aggregated
into cells on arrival and never stored.
- Ownership changes on your turf (the watcher feed) and your stats history
(bare numbers for the charts).
- Only if you actively turn it on: crew links, your live position (a
single, always-overwritten point — no movement history) and your
device's push subscription. When you stop sharing, or the window runs out,
the coordinate is erased, not merely hidden.
- Only while you record with the coverage brush: your own GPS
trail (map point + reception radius per stamp). It is visible to nobody
but you, can be wiped any time (↺ in the layer menu) and is deleted with
your account. It does not expire on its own — it stays until you
clear it.
- If you create an API token (info tab), its name and a hash of it —
never the token itself. Such tokens may only read, and can be revoked
individually.
- From the game feed Warroom fetches for the map anyway, it periodically
records how many cells and APs every player and every gang holds —
so not just you. Alongside it, the game's public leaderboards including the
player names shown there, plus — from the member lists of gangs that users
of this instance belong to — each member's name and join date. These are
exactly the numbers, names and dates wdgwars itself displays, kept with a
timestamp so development over time becomes visible. No positions, no
individual APs.
What Warroom does not do
No analytics, no trackers, no ads, no selling or sharing of data. Through
your key Warroom only sees what the API shows you yourself — nobody peeks into
other accounts here. Ordinary web-server access logs exist like on any
website; nothing is done with them.
Deleting
In the app under Account → Delete account: immediately and
permanently removes everything — account, key, turf data, events, positions,
coverage trail, push devices, crew links. It drops out of server backups within 14 days at
most. Your wdgwars account is completely untouched by this.
Third parties involved
- OpenStreetMap tiles — your browser loads the map itself
straight from
tile.openstreetmap.org. That shows them which
part of the map you are looking at (in follow mode, roughly where you
are), plus your IP.
- OpenStreetMap Overpass — gets cell coordinates only, not who
you are, to snap tour waypoints onto roads. Asked by the server, not by
your browser.
- OSRM routing — gets the tour stops and, once you have a
position set, your own position as the start point. During in-app
guidance that goes out live again whenever you leave the route, or every
10 seconds. Without it there is no real route. Depending on your travel
mode (car, bike or on foot) the server asks the matching routing service at
the same provider. Server-side, and without your name.
- Google Maps — only when you tap "open in Maps" or Street View
yourself. Then the stop coordinates go to Google, like with any Maps
link.
- Cloudflare (TLS/CDN in front of the domain) and your
browser's push service for notifications (payloads encrypted).
Straight talk about trust
As with any service you hand a key to: whoever runs the server could
technically use it. No hosted tool can prove otherwise to you. Treat the key
like a password — only hand it over if you trust the tool, and rotate it any
time. Questions? Ask them openly on the WDGWars Discord.